FIFA 16 incredible that this game still comes, no one expected it after all the commotion surrounding Blatter. No, silliness, FIFA is routine work for Electronic Arts, and of course this year we started with the football. We were in Paris already playing a preview version of FIFA 16.
The trip to Paris, which was at five o’clock in the morning the little bed, half ten fly. Paris Charles de Gaulle was achieved quickly and with a taxi ride was continued until somewhere near the Eiffel Tower. And yes, in the taxi delicious jokes started all around the largest addition to the new game: women’s football! Finally!
FIFA 16 starts with twelve national teams with women in it, and every year there will be probably added some teams and ultimately different leagues. Actually, this idea began three years ago, when Electronic Arts set up a prototype and women arrayed. So it took three years to simulate the first good physics, animations and the hair so that it looks feminine.
But it is successful, the unique movements of the ladies sitting in FIFA 16. The style of play has been developed, the actions, reactions and even the comment is modified to make it fit. But are there really physics added the breasts? Hmm, we have ten men sit watching intently, also at the faces of course, but the two breasts appear hitherto stiff to sit in the shirt. Hopefully utilized EA still have time to fix it, it seems like a bug. What more can not play football men against women, because they are so different from each other in playing style that now it has not been possible to develop this for the game. The own AI, movements and animations are not yet combined. Hopefully in future versions though.
Total focus in FIFA 16
The focus in FIFA 16 is the overall picture of the game. EA wants to create more magical moments all over the field and it is possible because the engine polished and balanced. More trust will be in defense, in midfield there is better control and there will be done by the developer even the most action. FIFA 16 which plays slower than FIFA 15 and is again a bit more simulation. The game builds therefore no longer so quickly and the idea is that you can no longer by one-time steaming towards the forefront. The magic moments are felt all over the field, but scoring will of course be the thing that the best actions to be taken last. That experience will EA strongly put forward.
Features that are new in order to make the game more slowly, is to increase the defense. As a defensive player you can more easily from FIFA 16 the team keep the ball. Rotations are smaller, faster turn around and players remain closer to the man. Also, the AI is here to respond by anticipating passes and sudden accelerations direction to give more defense will be a unit. It you have to be difficult to create openings and get close to the target, since the AI makes decisions faster and hole slamming. You need more support and less room for a counterattack. Alternatively, you as the attacker have a slight advantage by kicking the ball further ahead. Players finally get hold of the sprint speed of players without ball.
And we just go with the adjustments FIFA 16 gets. Feels so strongly to tackle, there are more animations, you can longer by sliding, but your challenge course break off again by pressing the button a second time. Getting up after a challenge is not so slow so you have more chances to recover and get back the ball. The goalkeeper is also readjusted after videos and feedback that came from the community. There are more animations in order to save the ball, so that single shot that you could easily get a goal in FIFA 15 will now may not go as smoothly. The action around the center circle is a proper focus. There are there fights arise, interceptions, you can control the aggression on the interception and according to EA no back-and-forth game more.
Passes also seems to be manually because you can give tight and hard passes to provide more surprise. However, if a player is wrong, it can pass final failure. So you have to plan better and well see if a player is positioned correctly. Cross passes are also more authentic and there are more dynamic opportunities in the front in order to make a goal. Moreover, dribbling become even more extensive. So you can dribble without the ball, so do various tricks while you do not touch the ball and make maneuvers to distract the opponent. The feeling of the ball on the foot is further developed. The so-called clinical finishing determines the direction of where the ball hit on the foot. There are also new shooting animations to create a better and tighter feeling.
This entails that players will recover faster after a bad shot, where the feet are more controlled positioned to make a shot, assuming the ball or while dribbling. Scoring course has again more animations, such as the ten player celebration and the referee used in FIFA 16 for the first time the spray of free kicks. Finally, there is a possibility to show actions and combinations of buttons on the screen in order to determine your capabilities. Is a low pass handy whether you should go for a through ball? It can be set for novice players, making the actions to be kept limited and easy. But also advanced players can turn on the feature for example to learn tricks or use other tactics. Finally, EA will add more weather conditions and times of day to. We can play in the fog and the image also changes with weather effects. Visually, everything has to be a step up again.
Of course it was playing with the women the most fun part of the trip to Paris, as the girls play football very different. The pace is a bit lower, actions and dribbling feel differently, but certainly not wrong. Too bad that only national teams are sent into FIFA 16. Furthermore, throughout the game yet again getting used to. Of course, it’s still football, but the changes are noticeable. The game is definitely a little slower, the action is focused in midfield, though we also see changes in the defense. Players anticipate a bit further, you come harder towards your goal and passes fail again more often. There is still work to be done, because although FIFA 16 after a few games was getting better, is far from everything off. Rare animations, players who still respond poorly to changes in the game and keepers who keep in seem to dive for the ball. Yes, the game feels fine, but those few months of development, the game must go considerably polishing. I am also afraid that not all the announced features will eventually be in the game, as was the case in FIFA 15. We wait for now and my gaze is both positive and skeptical.
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